<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Video Game Violence Evolving Dangerously</title>
	<atom:link href="http://socialmode.com/2009/07/01/video-game-violence-evolving-dangerously/feed/" rel="self" type="application/rss+xml" />
	<link>http://socialmode.com/2009/07/01/video-game-violence-evolving-dangerously/</link>
	<description>Integrated Synthesis of Media, Society and Behavior</description>
	<lastBuildDate>Sat, 10 Mar 2012 15:47:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Mason Jar</title>
		<link>http://socialmode.com/2009/07/01/video-game-violence-evolving-dangerously/#comment-1380</link>
		<dc:creator><![CDATA[Mason Jar]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 19:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://socialmode.com/?p=1228#comment-1380</guid>
		<description><![CDATA[Yes, welcome to the &#039;real&#039; world... the &quot;really real world&quot; of social responsibility of a gamer wanting a &#039;real&#039; experience and yet not wanting his or her daughter or son (now 10) to have those experiences.  Today&#039;s hard core gamer may have started with Donkey Kong...  Newbie&#039;s start with July 09 releases that curls your hair and the titles are designed to appeal to those very same &#039;newbie&#039;s&#039;. 

Same goes for recreational drugs, fast cars and fast times and street racing and rock climbing and glue sniffing and bongs of all versions/contexts.   REAL is not that different from imagined when the two meet virtually. 

Context is blurred and it is not all on for the experienced gamer or head or adrenalin junky... it is for the newbie that got a whiff of what was going on and wants in....

Now you - as a gamer AND parent AND brother or sister of a newbie are connected to a new experience you haven&#039;t had a chance to work in a game... give it a name if it suits you  but tell me, &quot;how does it feel?&quot;]]></description>
		<content:encoded><![CDATA[<p>Yes, welcome to the &#8216;real&#8217; world&#8230; the &#8220;really real world&#8221; of social responsibility of a gamer wanting a &#8216;real&#8217; experience and yet not wanting his or her daughter or son (now 10) to have those experiences.  Today&#8217;s hard core gamer may have started with Donkey Kong&#8230;  Newbie&#8217;s start with July 09 releases that curls your hair and the titles are designed to appeal to those very same &#8216;newbie&#8217;s&#8217;. </p>
<p>Same goes for recreational drugs, fast cars and fast times and street racing and rock climbing and glue sniffing and bongs of all versions/contexts.   REAL is not that different from imagined when the two meet virtually. </p>
<p>Context is blurred and it is not all on for the experienced gamer or head or adrenalin junky&#8230; it is for the newbie that got a whiff of what was going on and wants in&#8230;.</p>
<p>Now you &#8211; as a gamer AND parent AND brother or sister of a newbie are connected to a new experience you haven&#8217;t had a chance to work in a game&#8230; give it a name if it suits you  but tell me, &#8220;how does it feel?&#8221;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

