Tag Archives: automata

Determined and Unpredictable

Have you ever played Civilization, the computer game? If you haven’t, it’s really fun.  However, that’s not the point of this post nor the title. What makes Civ or Sim City or any of the other sim games so interesting … Continue reading

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Fixed Action Patterns and Cellular Automata

It appears likely that cellular automata, even elementary CAs, can model Fixed Action Patterns.  This is a potential area of study for me.  However, my gut suggests this won’t be all that interesting in of itself.  Now by cobbling together a … Continue reading

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Simulating Boxing Matches with Cellular Automata

I need a real world situation involving a rich, but somewhat contained behavior space to attempt a cellular automata model. In watching the rather lame De La Hoya and Forbes fight last night (gosh, I haven’t seen a blockbuster match … Continue reading

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NKS and Behavior

As I prep for a summer in Vermont to study NKS and automata, I’m starting to build research and project concepts.  My focus, as it stands now, is to some how take concepts from behaviorism (schedules of reinforcement, operants, rewards … Continue reading

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